With The Matrix, the Wachowskis created a deeply complex and endless-seeming world that is entirely open to revisitation. The Matrix is engaging to audiences not only for the fight scenes or for its classic narrative, but also because the Wachowskis crafted a compelling and engaging world. The fundamental world-building process inherent to most science fiction movies benefitted the The Matrix because its world was not fully realized by the end of the movie. The film offers itself up for sequels by telling a captivating story, teasing viewers about the scope of its world, and intentionally weaving threads of future importance into its narrative.
There is a lot going on in The Matrix, to say the least. Yet at the same time, it’s the typical story of the hero refusing the call and then actually going for it and ultimately succeeding. In fact, Neo’s character arc matches up nearly perfectly to the “hero’s journey” as theorized by Joseph Campbell. The point is that for all of the complication, nuance, and philosophizing found in this film, it remains very accessible and straight forward. It’s really just about one guy “beginning to believe,” as Morpheus would have it. It’s about the underdog taking on the system, and at the end of the movie, the audience has been given a satisfying taste but is still hungry for more. And thats part of the reason why The Matrix: Reloaded made $742 mil at the global box office; audiences were eager for more.
The imagery in the film almost insists upon further exploration. The above image stuck out for me as it evokes a sense of endlessness. Viewers are logically inclined to seek physical approximations, and when the film makers don’t provide concrete answers to about the exact size or boundaries of a space, we are left wanting more. We don’t even see the ground in this image, let alone the surrounding area, or a city-scape-type view, and we are left to fill in the gaps ourselves. This works on multiple levels because it asks the viewers to think more about the world of The Matrix while also leaving the potential for the film makers to explore the world in further adventures.
Another great case for sequels comes from Agent Smith’s speech to Morpheus after his capture. This is a great soliloquy not only for Smith’s musings on humanity’s virus-like nature, but because it foreshadows Smith’s direction in future movies. The Wachowskis allow the viewer into the head space of the villain and build his motives for his own (ironically virus-like) replication and escape from the Matrix in the sequels. At once the film’s villain is humanized by making him also want to escape a hostile environment and also made more loathsome because he is diametrically opposed to the existence of us, humans. The film makers cleverly set up Smith’s escape later when they have Neo seemingly destroy him in the finale, but thankfully they leave this thread untouched during the denouement. Since The Wachowskis have built this world, they define its rules. So in the same way that Neo returned from the dead, Smith has the possibility of revival (and coming back even stronger) when the world is revisited.
The Matrix creates avenues for sequels both explicitly, as with Smith’s desire for freedom, and implicitly through the use of imagery that asks questions about the world. Viewers wanted more after The Matrix because it offered a glimpse at an impossibly large world with insane and enticing qualities. The parallel worlds of The Matrix also offer themselves up to further world building on two different platforms. Zion, in the real world, is a destination that is teased to the audience, and the Matrix, seemingly the size of our real world, is equally available to be explored. Viewers came back for the sequels because The Matrix introduced them to an entertaining world that did not attempt to contain itself.